I'm ten. I live in Dubai. I built this whole arcade.
MUSA Arcade started as me making one little game, then another, then a kit so I could make a batch of fifteen every two days. Now it's over a hundred Originals plus a huge library of 3D Classics. Everything you see on this website — the home screen you just came from, every game, every multiplayer room, the AI website builder, the community feed — I designed and shipped it.
Most of the games I liked as a kid were full of ads, pop-ups asking for money, or chat with strangers I didn't know. I didn't want that. I wanted a place where kids could just play, play with friends, and not have grown-ups selling them stuff. So I made it.
Ten versions deep — 10.0 is the newest, Nightmares is a Halloween skin of it, 9.5 and earlier are the older generations I keep around because people still love them. Twenty Haunted Originals for October. Twenty regular Originals in the base game. Fifty-plus classic 3D games pulled forward with better graphics than they shipped with originally.
Every featured game has an online room. Create one, send the 4-digit code to a friend, play together. Up to 6 players per room. Nothing is open — rooms need a code, so you can't be matched with strangers.
You tell MUSA AI what website you want, it builds you a real one in minutes. Already signed into your MUSA account so nothing new to set up.
A feed and a texting view, both tied to your MUSA account. Chat is filtered. You can block anyone instantly. Reports go to me.
Everything from "my friend's being mean in a room" to "I want to delete my account" to "I love this game" goes through supportmusarcade@gmail.com. I read every email, usually within a day.
Parents, teachers, press — same inbox. Faster if your subject line starts with the word [PARENT] or [PRESS].